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Guide: Collectibles and Social Collectibles

Last Updated: Oct 11, 2017 09:05PM UTC
Collectibles and Social Collectibles

1. General collectibles
General Collectible materials are used for upgrading and expanding, and can be obtained by levelling up, trading on the market, or by purchasing with gems. There is also a chance for a collectible to drop at random any time that you earn XP! General collectibles are stored in the Storeroom.


Use of general collectibles:
• Upgrade Memory storage: Calculator, Encyclopedia, Notepad (also used to generate the social collectible: “Friendship”)
• Upgrade Storeroom: Measuring Tape, Power Tool, Planks
• Unlock Land: Shovel, Stake
• Energy Drink: used to generate the social collectible: “Helping Hand”

2. Social Collectibles (Friend Thoughts)
Social collectibles are used to generate materials in the supply shed and are also needed for the production of various work station products. They are obtained by inviting a friend over to visit your home (when the visit is over, the friend will leave a social collectible behind)
Social collectibles are stored in the Memory inventory.



Generating a social collectible:
Tap the friends icon at bottom left of the screen or the mailbox near the front entrance, here you will see a list of your friends, each with a collectible displayed above their profile picture. Tap the collectible above the friend you would like to invite - the cost of the chosen collectible is now displayed in a pop-up.
Tap Invite and the friend will now be displayed in the visiting queue - you can queue more visits from different friends here. (each player starts with 2 visiting queue slots but more can be purchased using gems)

Exit the Friend thoughts screen by tapping the red X and you will see your chosen friend arrive at your home. When the visit is over, your friend will leave and the social collectible will be left above the mailbox. Inviting the same friend back numerous times will advance your relationship with that friend.
The duration of the visits (time it takes to generate the social collectibles) becomes shorter as your relationships with your friends advance.

Cost of Social collectibles
Friendship - cost = 1 notepad
Helping Hand - cost = 1 energy drink
Friendship/Helping hand (get one by chance) - cost = 50 coins
Advice - cost = 1 helping hand
Popularity - cost = 1 flowers
Solution - cost = 1 helping hand
 

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